DirectX 12 Ultimate takes games to a whole new level of realism with support for ray tracing, mesh shaders, variable rate shading, and sampler feedback. It feels like an afterthought, but if your system doesn’t qualify for DirectX 12 Ultimate (as my Surface Laptop doesn’t), a link connects you to Microsoft’s blog post on the subject, where its goals become clear. DirectX 12 Ultimate is the newest version of the API and new gold standard for the next-generation of games. The DirectX 12 Ultimate checker is the more understated addition to Game Bar, yet it’s the most interesting. The DirectX 12 Ultimate checker can be found within Settings under Gaming Features. Editing instructions: This list is generated automatically. Like all of the other Xbox widgets, they can be accessed from the bulleted widget menu icon just to the right of the system clock. To download and install this new driver, simply fire up GeForce Experience and click the 'Drivers' tab. Direct3D 12 is available as part of Windows 10 or newer, although in 2019 Microsoft released the runtime separately as part of the D3D12onWin7 package which allows game developers to more easily port their Direct3D 12 games from Windows 10 to Windows 7. (The expanded view shown in our screenshot above does away with the color coding.) In other words, there’s no real need to add this particular widget, except for those who want to keep a sharp eye on any runaway apps that might impact frame rate. To be fair, the new Resources functionality is found within Windows’ own Task Manager, though that interface doesn’t highlight offending apps. Microsoft’s Game Bar announcement is actually tied to a new Resources widget, which allows you to keep an eye on what other apps are sucking up memory and CPU power. Even though PC gaming has evolved well past the days of configuring autoexec.bat and himem.sys, gamers know that performance is tied to minimizing the resources sucked up by other apps.
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